The Sorcerer’s Ring - branding + game UX/UI

I was the lead UX/UI designer + designed the logo/title for the game, the Sorcerer’s Ring. An elemental battle between wizards set in a fantasy land with an epic backstory, the game was made in Unity 3D for mobile, designed and carefully optimized everywhere from the UI to a low-poly 3D world to make it playable on low-end smartphone devices. I was in charge of making sure the gameplay interfaces, the branding, and the storytelling came together cohesively. I based the creative concept of arcane patterns, working with CEO Ali Ihsan to develop one-of-a-kind, hand-crafted patterns that formed the basis of the game’s elaborate UI.

Previous
Previous

Pixl4 Brand Identity

Next
Next

The Epic Drone Delivery - adidas / Namshi